    -:--------------------------------------------------------------:-
      ___  _  ___    ___  _  _    _       ___   ___  _____  ___  ___
     |   \| |/ __|  | . \| || |  | |     / _ \ /   \<__ __>/ __|/ __|
     | |> | | |_    |   /| || |  | |    | / \_|  O  | | | | |_   <_
     |  _/| |  _|   |   \| || |  | |    | |___|     | | | |  _| \_ \
     | |  | | |__   | |> | || +--| +--. | \_/ | | | | | | | |__ __> |
     |_|  |_|\___|  |___/|_||____|____|  \___/|_| |_| |_|  \___|___/

    -:--------------------------------------------------------------:-

By Dma Sc

Here is the new production of Sector One. It is about the adaptation of a very known game on PC and Amiga. He/it takes the concept developed by a Belgian organization that consists in launching custard pies on the known personalities that they don't carry in their heart... It is of course here about Bill Gates.

To the available version difference on them other machines, this one is more complete and deserve the qualifier of 'game'. Indeed, one has the choice here between several modes:

- TRAINING: Permits to drag you because the time is not counted. You begin simultaneously with 3 heads to the screen and it increases until to reach a dozen. And this no more than that of hitches...

- TIMING: You should succeed in touching 100 heads in one minute.

- DECREASING: This fashion takes the principle of the precedent but when you miss a head, you lose 10 points.

- MEGA DECREASING: This fashion takes the principle of the 2 previous to which is added, 10 points of lost when one pulls in the emptiness.

For options, one has the possibility to choose between one fashion 50 Hz and one fashion 60 Hz (of this second, the music soundchip is accellérée) and between of the music soundtrack or soundchip.

For music, being given that it is me that am composed the most of them, I go can well criticize me, because I like that self-criticism! 8 -)

Then the only music that is not I, is the soundtrack of the actual game, she/it has been composed by U4IA, a very known musician of the old times of the Amiga. For the other soundtrack, the one of the menu, it is one of my musics that dates besides of 2 years and it is a total copy with samples of the first music of the demo Desert Dream on Amiga and a theme practically rcopied of this music him also... let's pass in short because I am ashamed of it.

The musics soundchip is some Sidsounds composed by me. To you to judge but they are more recent... ; -)

Graphics of the game have all summers make been back at work either by EdO, what adds a friendly design, contrary to the PC version that only contains some fast scanses and no touched up.

Highscoreses are protected on disk in a file to part but no modifiable (of the less basiquements with a publisher of file! ; -).

Well, in brief this version of the game is a lot better than those available on other supports and will delight all numerous anti-Bill Gates surely!